Rainbow Six and Overwatch Betting Markets

Both are five-a-side objective shooters played on a map pool with a ban phase. Both run global circuits with regional leagues feeding international finals.
And their betting boards work on completely different units: Rainbow Six counts rounds, Overwatch counts maps, and a totals market in one has almost nothing in common with a totals market in the other.
This covers both boards, the circuits behind them, and the unit problem that catches bettors moving between the two.
Rounds Against Maps
The distinction is the whole article, so it is worth stating first.
A Rainbow Six map is won by taking a set number of rounds, with teams swapping attack and defence sides partway through. A map therefore has an internal score, often reaching double figures, and totals markets price how many rounds a map or match produces.
An Overwatch match is a race to a number of maps, with regular-season matches played first to three. Each map is a single objective contest instead of a set of rounds, so a totals market prices how many maps the match runs, typically three, four or five.
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